Opening And Locking Doors C Unity3d
This is a unity tutorial in which i show how to open and close a door when an fps player is near the door or is leaving a certain area around it.
Opening and locking doors c unity3d. All of your doors open because you re not actually checking whether or not the hit object from your raycast is actually the door object your script is holding a reference to. Select your door hinge in the hierarchy folder and add two itween events to it. I was wondering if somebody could explain door opening closing code to me please. Imtiaj touches on this briefly but string compares on game objects are a bad idea and does not limit yourself to one object as many game objects an have the same name.
Projectile speed relative to. Repeat the process and name the second itween event closedoor and use the following values. The door problem is that i want to make the door open more with each mouse click on it. I would like to be casting a ray from my player looking for the doors once it finds one it accesses the.
Below is a simple script to make an openable door in unity 3d without using animations. Now you have two itween events in your door hinge object. As far as i know i need two different scripts one on the player and another on the door i will be having several doors in the scene. I use unity 5 3 currently but it will work in.
After i click 5 times it should move back in the opposite direction till it is closed. Open a door front and back in unity3d similar to amnesia.